“There are critics who see their job as to be on the side of the artist, or in a state of imaginative sympathy or alliance with the artist. I think it's important for a critic to be populist in the sense that we’re on the side of the public. I think one of the reasons is, frankly, capitalism. Whether you’re talking about restaurants or you’re talking about movies, you’re talking about large-scale commercial enterprises that are trying to sell themselves and market themselves and publicize themselves. A critic is, in a way, offering consumer advice.”
Tuesday, February 2
A profile of the editor behind Ta-Nehisi Coates’s Between the World and Me, Jay Z’s Decoded, and more.
Monday, February 1
How an art shipper took advantage of the market’s opaque rules and shadowy deal-making to rip off a Russian oligarch.
Monday, January 25
On the road with Quarterbacks, a young band at the bottom of the music industry.
According to the trades and his pitch to investors, Ryan Kavanaugh had found film business formula that couldn’t lose. It could. Unraveling a Tinseltown Ponzi scheme.
Tuesday, January 19
On the talent, ego, and late father of Bryant Gumbel.
Monday, January 18
Chris Earnshaw began taking photographs of Washington, D.C. more than 40 years ago. By the time he paid a visit to a museum to tout his work, he had in his possession—in plastic bags and filing drawers—3,000 Polaroids of a city long gone.
Saturday, January 16
Thursday, January 14
How a hanger-on at the fringe of San Francisco’s rock scene built the Rolling Stone empire.
Monday, January 11
On George Plimpton and the founders of The Paris Review.
Early in the fifties another young generation of American expatriates in Paris became twenty-six years old, but they were not Sad Young Men, nor were they Lost; they were the witty, irreverent sons of a conquering nation.
Tuesday, January 5
How legends of the American music industry made millions off the work of Solomon Linda, a Zulu tribesman who wrote “The Lion Sleeps Tonight” and died a pauper.
A father, his dying son, and the quest to make the most profound video game ever.Previously: The Longform Guide to Video Game Visionaries