A profile of author William T. Vollmann.
Finding peace and quiet in the high Canadian Arctic.
Previously: The Longform Guide to Silence.
An open letter on Grand Theft Auto 5 and aging out of the Rockstar Games franchise.
How the game gets made.
A trip to Scotland and an investigation of enduring belief:
I remember reading about the deathbed confession, and how strangely sad it made me, even though I had not, at that point, believed in the monster for years. How much sadder, I wondered, would it make those who still believed in the existence of a monster in Loch Ness?
On the shift from the “triple-A video-game production cycle — the expensive development process, in other words, by which games like Halo, Grand Theft Auto, Uncharted, and BioShock are unleashed upon the world” towards the simpler pleasures of gaming on the iPad.
On LA Noire and the gaming paradoxes presented by pairing nuanced storytelling with a player’s free will.